# RSCamera RSCamera is a 3D engine similar to {ref}`MM2MS`. It differs from it in that it uses the exact same math as the game client for projection and therefore is more accurate when doing "Minimap to MainScreen" projections specifically, where `MM2MS` is unrivaled when doing "MainScreen to Minimap" ironically. - - - ## TCamera Record responsible of handling projection, similar to {ref}`MM2MS`. - - - ## RSCamera.SetPitch ```pascal procedure TCamera.SetPitch(value: Integer); ``` Allows you the set the camera pitch. - - - ## RSCamera.Update ```pascal procedure TCamera.Update(zoom: Integer; rads: Single); ``` Updates current zoom and rotation. - - - ## RSCamera variable Global {ref}`TCamera` variable.